Mothership – Android House Rules
(I’ve recently got hooked on the Mothership RPG from Tuesday Night Games. For ease of reference, I’m posting my Android House Rules.) In my game, androids are pseudo-flesh products of “synthetic...
View ArticleMothership – AI is a War Crime
My Mothership campaign uses the “AI is a Crapshoot” trope: Every single time that Artificial Intelligence (AI) has been developed, it has become evil and attempted to turn against its masters, kill all...
View ArticleMothership – LEO and the Graveyard
The setting for my Mothership campaign is based on Transhuman Space from SJ Games, with some tweaks to make it a more dystopian, care-worn future; dark and grimy. One big change is that in my setting,...
View ArticleNew Posts Inbound!
I haven’t posted here in months, but it’s not because I haven’t been gaming. I’ve actually run four RPG sessions this week (!), and the Age of Autarchs campaign is still going strong. I’ve been keeping...
View ArticleKnaves of Qud
KNAVE is a rules toolkit created by Ben Milton for running old school RPGs without classes. CAVES OF QUD is a science-fantasy roguelike CRPG set in a far, far future. KNAVES OF QUD is a homebrew RPG...
View ArticleNew Genotypes & Backgrounds
My blog was mentioned in Issue #11 of The Glatisant, and I’m suddenly seeing more traffic. Here’s some additional material for Knaves of Qud. As the Knaves of Qud campaign progressed, I added...
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